So EA Australia won’t appeal the Australian Classification Board’s decision to refuse classification to Syndicate, effectively removing its ability to be sold in Australia. And why would they? It’s sacrificing four or five figures worth of sales (at best) in Australia for the greater good of seven figure or higher sales in other countries. Getting … Continue reading
Filed under Advertising / Marketing …
Great Moments in Game Advertising – Celebrity Journalism And Gaming Journalism Collide; Results Not Pretty
Three issues with this particular article about Christina Hendricks being a character in EA’s Need for Speed: The Run. 1) The article itself. Yes, it probably is the first time a woman’s boobs have been downgraded in a video game versus real life, but comments like “Christina’s boobs are, like, totally the best thing about … Continue reading
The Secret World: Great Facepalm Moments in Marketing Betas, Part 2
The first beta facepalm moment of The Secret World (TSW) beta sign up showed that Funcom wasn’t thinking about how they’d be perceived when they “broke” their own beta registration. This next moment shows that they aren’t really thinking about TSW in its beta promotions much at all. The second stage of registering for TSW’s … Continue reading
The Secret World: Great Facepalm Moments in Marketing Betas
Funcom’s The Secret World recently had a counter on their website that was meant to be the countdown for the start of beta. Only at the end of the counter the clock ‘broke’ and messages went out that the beta was delayed. Actually clicking on the broken clock brings up a letter and the start … Continue reading
Duke Nukem Forever: Smacking As a Discipline Technique
Much like Lum is the master of free rape MMO, the search term that brings most people to my blog is apparently “pimp slap” since I used that reference when talking about Duke Nukem Forever’s Capture The Babe multiplayer mode. Sorry folks, nothing but disappointment if you are looking for that – all we have … Continue reading
Great Moments in Game Advertising, Part 3 – Celebrity Endorsement
The great thing about MMO / online game advertising is that allows for so much creativity. Or if that fails, copying a known character and have them endorse the title by virture of proximity… then hope the original IP owners don’t see it. Okay, the White Queen may not be Marvel’s most well-known character, but … Continue reading
Duke Nukem Forever: Duke Nukem, Makes You Feel…
I had a “say what?” moment recently when reading some of Randy Pitchford’s further comments about the character of Duke Nukem. And how Tony Stark slaps around women. Here’s the quote. “In this case, Duke is like a Tony Stark style character,” begins Pitchford. “You just played the Capture the Babe mode – you know … Continue reading
Gazillion: Marvel Universe Gets Bendis; Suprise! Super Hero Squad Online Launches
Following up from a previous post, the lead writer for Gazillion’s Marvel Universe Online will be written by the prolific Brian Michael Bendis, as expected. What also came out of the event was that the game will be free-to-play, players will play as existing Marvel characters rather than building their own and players will also … Continue reading
Gazillion’s Marvel MMO: As Written by Bendis?
An event of mixed importance is happening on Thursday: Gazillion and Marvel are going to announce the main writer of Gazillion’s Marvel MMO project (which I’ll call Marvel Universe Online, or MUO, for simplicity). Hints are being given out if you are subscribed to the right twitter account (which I wasn’t), but the early favourite … Continue reading
The Very, Very Late 2010 MMO Recap: Here Comes the New Stuff, Same As the Old Stuff
(All you have is my word that I haven’t made any substantive revisions to this document since January 30, 2011. Trust me. I’m a blogger. For a point-by-point recap of 2010, see either the January to June or the July to December articles.) 2010 was an interesting year for the MMO industry in that it … Continue reading