Nothing happens by accident. Unless you are EA releasing a Star Wars MMO. Continue reading
Filed under Video Games …
Recreating the Curiosity Experience So That Future Generations May Truly Understand
Just like a screensaver, only less interactive. Continue reading
Kickstander: Quantifying Hope and Measuring Dreams For Kickstarted Video Games
Is Kickstarter really where the unaware fund the unprepared? Or does it deliver on what it promises? Continue reading
City of Heroes / Villains: The Old Times
With City of Heroes / Villains closing at the end of November, I’ve been a touch nostalgic for things now long gone. One of the the things that occurred to me was that sometime long ago I’d written some text that appeared in the Paragon Times, meaning I had contributed an iota of CoH/V official lore. Continue reading
KickStander: The List is Done. And Already Outdated. But Done.
Dear me but that took longer than expected. I’ll do some analysis later. Continue reading
Crisis in Games Journalism Over: Everything Back to Normal
Not using Rock Paper Shotgun to promote Big Robot’s Kickstarter would make it possibly harder for Rock Paper Shotgun journalist and Big Robot developer Jim Rossignol to reach the funding target, but that’s the problem with journalistic ethics – if you ignore them when they present a problem you shouldn’t pretend to follow them at all. Continue reading
Great Moments in Game Journalism: A Stone-Throwing Contest in A Greenhouse
In the rush to blame Laurent Wainwright for destroying game “journalism” forever, there seems to be a large issue overlooked: Rob Florence could have written the entire article and not ever mention Wainwright. Or if he mentioned her, he could have said, “And here’s the kind of gaming press attitude I’m talking about, the one that can’t even see the problem”. He didn’t need to mention his suspicions and doubts based purely on a single other tweet. Continue reading
Kickstander: When Things Go Macabre
A big issue to remember here is that a successful Kickstarter doesn’t mean a successful project – it just means that the studio raised some money from a crowd of people. Delivery of what has been promised is a whole separate issue. Continue reading
Quote of the Day: Yes, But What Have You Done Lately?
Courtesy of Gamasutra, with Brenda Brathwaite and John Romero at Indiecade… Continue reading
Rift: Sign Language with Scott Hartsman
This is how Scott Hartsman should communicate from now on. Continue reading