If you selected this option, congratulations – you decided to back RealTime Worlds! RealTime Worlds Game That Destroyed Them: All Points Bulletin (APB) Studio Launch Date: Early 2002 Studio Closure Date: September 2010 Invested In By: Private investors Estimated Money Blown: Over US$100m Cause of Death: Spending all the budget before the game had even launched, … Continue reading
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Great MMO Company Collapses of Our Time – Flaghip Studios
If you selected this option, congratulations – you decided to back Flagship Studios! Flagship Studios Deceased Games: Hellgate: London, Mythos Studio Launch Date: 2004 / 2005-ish Studio Closure Date: August 2008 Invested In By: Independent investors, publishing partnerships such as Hanbitsoft, financial services company Comerica Estimated Money Blown: Unknown, but the title spent around 4 … Continue reading
Marvel Heroes: Facing Legends, Alliances and Devils
One MMO story that very quickly subsumed by recent events was that Marvel Heroes (MH) actually released some real information about itself. Headed by Diablo developer David Brevik, Marvel Heroes will be a Diablo-style MMO… just like Gazillion’s other output, the now-closed Fortune Online and kid-oriented Super Hero Squad Online. Looks like Gazillion has a … Continue reading
What’s Wrong With The AAA MMO Industry, Using An Imperfect Baseball Analogy
You’re the head manager of a new baseball team. You’re passionate about what you want to achieve, have some great ideas in mind and have at least enough money to get things rolling. When you tell other people about what your team is going to achieve, they sound excited too. You know that you are … Continue reading
The Secret World: Fighting The Previous War
There has been one MMO that I’ve been interested in for a long time and that’s The Secret World (TSW). I joined the forum back in June 2007, but my account had issues with posting in threads, plus I’ve long since got over my interest in taking part in the “wouldn’t it be cool if…”-style … Continue reading
Reading the MMO Tea Leaves for 2012
In previous years I’ve spent a lot of time reviewing and writing up a year’s worth of Massively.com / other MMO sites news articles. Although this is very useful from an information point of view (particularly the “oh, I’d forgotten about that” articles) it takes a very long time. So, this year I’m still doing … Continue reading
Star Wars: The Old Republic – Not Failing Isn’t Always A Guarantee of Success
We’re on the downhill run to Star Wars: The Old Republic’s launch. Soon the hype will be over and the hard part – delivering MMO services to paying customers – begins. I saw a report that stated industry analysts saw SWOR as a “little risk of failure” title. In some ways this is because if … Continue reading
EA BioWare Cancels Christmas, New Year…
… for its employees working on Star Wars: The Old Republic anyway. With the announcement that SWOR is launching December 20 (US) / December 22 (EU), EA BioWare have basically put the SWOR team (and related infrastructure teams) on the crunch to launch on pretty much the last possible date of this year. But MMOs … Continue reading
The Secret World: Great Facepalm Moments in Marketing Betas, Part 2
The first beta facepalm moment of The Secret World (TSW) beta sign up showed that Funcom wasn’t thinking about how they’d be perceived when they “broke” their own beta registration. This next moment shows that they aren’t really thinking about TSW in its beta promotions much at all. The second stage of registering for TSW’s … Continue reading
The Secret World: Great Facepalm Moments in Marketing Betas
Funcom’s The Secret World recently had a counter on their website that was meant to be the countdown for the start of beta. Only at the end of the counter the clock ‘broke’ and messages went out that the beta was delayed. Actually clicking on the broken clock brings up a letter and the start … Continue reading