Last year I made a number of predictions about the MMO market for 2013. Time to pay the piper… and unfortunately he collects with interest. Continue reading
Filed under Launch …
Xbox One: Why I Won’t Be Getting One Soon
One day, I’ll be getting an Xbox One. But not for quite a while. Continue reading
Steam Controller: Just As I Guessed
I said previously that if Valve wants to move PC gamers to the couch, they’d need to give them a controller that could replace keyboard and mouse. That’s what Valve announced on Friday. Continue reading
WildStar and Elder Scrolls Online: Subs Don’t Dom Anymore
Both WildStar and The Elder Scrolls Online have announced they are launching with subscription models. Those who don’t learn from multiple past failures are doomed to repeat it. Continue reading
SteamOS + Steam Machines: Fighting The (Last) Land War in Asia
In going with a new operating system (OS) and its own licenced pseudo-PCs, Valve seems to be fighting an old batter rather than looking ahead. Continue reading
Recreating the Curiosity Experience So That Future Generations May Truly Understand
Just like a screensaver, only less interactive. Continue reading
The Secret World: Only 200k Copies Sold
Here’s a fun fact: it looks like Funcom’s last profitable quarter (by EBIDTA, anyway) was Q4 2010. The company has spent around a year and a half eating into its cash reserves. Continue reading
The Secret World: Half As Successful As Conan
According to a Google-translated-so-oddly-worded article, Funcom’s The Secret World (TSW) is a flop. It has sold only about half the number of boxes that Age of Conan (AoC) did – historically it appears that around 1 million AoC boxes were shipped at launch for sales of around 800k. So: 400k sold, and no idea how … Continue reading
Ouya: Outcast
Oh, a ‘new’ kind of console that is being made by a start-up and is aiming to tie mobile Android gaming to a television? And you want a lot of people to gift you money to make it happen? Why? Continue reading
Great MMO Company Collapses of Our Time – Sigil Games Online
Vanguard: Saga of Heroes was certainly a saga in development, but I doubt anyone involved in in felt pretty heroic by the end of their time at Sigil. Continue reading