I previously said that massively multiplayer online games (MMOs) don’t have the future they once did. Time to elaborate on that.
Would anyone notice is a new F2P was pulled by its publisher off Steam? Apparently not many would.
Blur once again brings the cinematic goods.
Two things I wanted to quickly cover: Bullet Run, Wizardry Online and SOE; then Mark Jacob’s Not-DAOC Camelot Unchained.
At the end of 2011 I made a set of predictions about MMOs and the MMO industry. This is a pretty common thing to do, but I also feel I should own my predictions and actually check how accurate they were
No, really. I blame myself. I said, “McQuaid” five times to a mirror while writing about the spectacular collapse of Sigil. “What harm could it do?”, I chuckled to myself. Now we know.
Vanguard: Saga of Heroes was certainly a saga in development, but I doubt anyone involved in in felt pretty heroic by the end of their time at Sigil.
Converting from a pure subscription-based title to a hybrid free-to-play (F2P) is something than more than one MMO title has seen happen. And generally the indication from the studio is that such a move makes mad bank. When Cryptic Studios converted Champions Online to F2P, they said revenue went up 1000%; when Turbine Studios converted …
In previous years I’ve spent a lot of time reviewing and writing up a year’s worth of Massively.com / other MMO sites news articles. Although this is very useful from an information point of view (particularly the “oh, I’d forgotten about that” articles) it takes a very long time. So, this year I’m still doing …
Time to see how right I was back when I wrote the following predictions about how things would turn MMO-wise in 2011. F2P titles continue to enter the market and other existing MMOs are likely to join them. Warhammer Online is a distinct possibility, as are titles in the position of Vanguard and Fallen Earth: …