Filed under MMOs

We Won’t Pay The Cover Charge To Dance, CoH/V

Something interesting happened (and continues to happen) with City of Heroes / Villains recently and it’s something that deserves a bit more attention. No, it isn’t the launch of Going Rogue – it is the announcement of the Party Pack, retailing for $8. To date, CoH/V has generally walked on the favourable side of micro-transactions … Continue reading

DCUO: All Quiet On The Beta Front

DC Universe Online is set for a November 2 2010 launch date – exactly two months from today. Although you’ve been able to pre-order the game for a few weeks now, there is still no announcement of when any kind of public beta will be starting. Although it is concerning that some kind of public … Continue reading

Cryptic Launches Neverwinter, The Non-MMO

One of the worst kept MMO secrets has finally been put out into the open: Cryptic has announced Neverwinter. Not Neverwinter Online (although the acronym NO would have been an interesting choice), but just… Neverwinter. It’s going to be a non-MMO called an online multiplayer game (or OMG, which is just a disgrace) with the … Continue reading

APB: Well, Since Everyone Else Is Doing It…

The failure of All Points Bulletin is a current hot topic, especially since it looks to have pretty much destroyed the generally well-regarded developer Real Time Worlds. A great look at this toppling can be seen at GameBrief – the only thing that appears wrong are claims that APB only sold around 10k copies, whereas … Continue reading

Did Bill Roper Get A Golden Handshake?

This is me combining two different bits of information that may actually not be related. Bill Roper is leaving Cryptic Studios. He joined as the Executive Producer on Champions Online before being promoted into the role of Chief Creative Officer. Roper claims he’s leaving to explore new opportunities. Back when Infogrammes / Atari bought Cryptic, … Continue reading

CoH/V: Picking The Wrong Side

City of Heroes / Villains first paid expansion in a long while launches next week. Going Rogue is Paragon Studios’ big content update, aimed at getting back players who have left, attracting those who may have never played and locking in existing players as the competition continues to escalate. Unfortunately, I think Paragon has kind … Continue reading

DCUO: Madly Scrambling To Launch

On November 2, 2010, DC Universe Online is scheduled to launch. Public beta still hasn’t started and announcements of features being cut are starting to appear. At the SOE Fan Faire, the DCUO panel revealed that DCUO is likely to launch with only six power types: Ice and Fire are the ‘tanker’ powers. Gadgets and … Continue reading