Overwatch was famously created out of the failure of Blizzard’s MMO Titan before becoming a huge success of its own. Since it’s launch there have been a number of ongoing decisions that have failed to live up to launch promises made by Blizzard, especially as Overwatch shifted its focus to esports and the Overwatch League. … Continue reading
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What Does It Take to Get 600,000 Gamerscore From Achievements in One Month?
After one gamer achieved 132,000 Gamerscore in one month in 2020, then another gamer achieved over 500,000 Gamerscore in a month in 2021, I wondered what it would take to achieve 600,000 Gamerscore in a month. Turns out the costs are quite high in a number of ways! This video took a lot longer to … Continue reading
“State of Decay” and the Monotony of the Apocalypse
There is a lot of media the shows off post-apocalyptic life as something exciting – those who survive get to learn new skills, discover things about themselves and maybe even score a new love interest or family. However, what it turned out that life after the end of the world was a bit, well, boring? … Continue reading
Originally posted on Bio Break:
This is it! The final NBI link-love list that I’ll be putting out this month. I promised NBI participants and interested onlookers that I’d be compiling all of the new (and newish/undiscovered) blogs that have emerged this month, as well as all of the terrific advice that seasoned bloggers gave. …
Star Wars: The Old Republic – Not Failing Isn’t Always A Guarantee of Success
We’re on the downhill run to Star Wars: The Old Republic’s launch. Soon the hype will be over and the hard part – delivering MMO services to paying customers – begins. I saw a report that stated industry analysts saw SWOR as a “little risk of failure” title. In some ways this is because if … Continue reading
The Single Player RPG Versus The Massively Multiplayer RPG, Round 47
It happens with a frustrating reliability: a single player game RPG (you choose if the ‘R’ stands for ‘role’ or ‘roll’) is released that contains a large world to explore and threads of emergent gameplay, leading to a large number of people wonder why they don’t see the same in the massively multiplayer online space. … Continue reading
Happy International Unfunny Day
April 1, when people all over the world try desperately to pull off some wacky, zany hijinks because the calendar said so. Happy International Unfunny Day everyone!
DCUO: Money, Theirs and Ours
Anyone else wonder where Jens Anderson has gone? He used to be fairly high profile in promoting DC Universe Online, popping up to promote the game, but I haven’t seen any mention of him since December or so. He may just be busy, but you’d think that after working for five years on a title … Continue reading
DCUO: Countdown to Crisis
I’m going to start 2011 the way I ended 2010: publicly wondering what is going on at Sony Online Entertainment with DC Universe Online. SOE looked to be in a pretty good place to develop DCUO – they had a larger IP than its competitors in City of Heroes / Villains and Champions Online, it … Continue reading
DC Universe Online (Now That The NDA Has Gone)
The DC Universe Online NDA has been dropped (somewhat surprisingly, since there still isn’t an official launch date) so below are my opinions based on the preorder beta. Conclusion: – If the idea of teaming up with Superman gives you a nerdgasm, DCUO may be your title. – Leveling is very quick and it is … Continue reading