I previously said that massively multiplayer online games (MMOs) don’t have the future they once did. Time to elaborate on that. Continue reading
Tagged with Lord of the Rings Online …
How Many Players Did City of Heroes / Villains Have After Launching Freedom?
Converting from a pure subscription-based title to a hybrid free-to-play (F2P) is something than more than one MMO title has seen happen. And generally the indication from the studio is that such a move makes mad bank. When Cryptic Studios converted Champions Online to F2P, they said revenue went up 1000%; when Turbine Studios converted … Continue reading
Reading the MMO Tea Leaves for 2012
In previous years I’ve spent a lot of time reviewing and writing up a year’s worth of Massively.com / other MMO sites news articles. Although this is very useful from an information point of view (particularly the “oh, I’d forgotten about that” articles) it takes a very long time. So, this year I’m still doing … Continue reading
The Very, Very Late 2010 MMO Recap: Here Comes the New Stuff, Same As the Old Stuff
(All you have is my word that I haven’t made any substantive revisions to this document since January 30, 2011. Trust me. I’m a blogger. For a point-by-point recap of 2010, see either the January to June or the July to December articles.) 2010 was an interesting year for the MMO industry in that it … Continue reading
The Very, Very Late 2010 MMO Recap (Part 2)
Part 1 is here, including a note about why April is the best time to review what happened about 16 months ago. July: Star Trek Online Executive Producer Craig Zinkievich leaves both the title and Cryptic Studios. Capcom’s Xbox Japan- and Xbox 360-only MMO Monster Hunter Frontier Online tops the sales charts in Japan. Activision … Continue reading
The Very, Very Late 2010 MMO Recap (Part 1)
A Note of Explanation At the end of 2010, I wrote up a recap of the year’s MMO-related events for a particular site, as I’ve done for a few years. Given that it’s now almost May, I don’t think that site is going to use it, but I’m really loathe to throw out all the … Continue reading
Five Reasons Why SWOR Is A High Risk MMO: #3 The Subscription Fee Model Is Falling From Grace
Star Wars: The Old Republic is a high risk title because it is being developed for some good and bad reasons, and will cost too much… and because its core way of collecting revenue is currently on the downhill slide. Although BioWare has been coy about its revenue model, EA management is talking subscription fees. … Continue reading
Lord of the Rings Online Goes Free To Play: Here’s Why
Some fairly recent news has emerged that Turbine’s Lord of the Rings Online (LOTRO) is going to have a free-to-play (F2P) option added. This has surprised quite a few people, but here’s why they’ve made the move: It’s The Smart Thing To Do Turbine obviously has the experience of Dungeons and Dragons Online experiencing 500% … Continue reading
Warner Brothers Buys Turbine; Probably Not Releasing The Matrix Online 2
It’s all over the place, but Warner Brothers has bought Turbine studios for up to $160 million (including performance payments). Following declines in other areas, WB appears to be looking at gaming to generate some big money for it, no doubt leveraging the wide range of intellectual property WB has, including DC Comics, what came … Continue reading