Tagged with BioWare

EA BioWare Cancels Christmas, New Year…

… for its employees working on Star Wars: The Old Republic anyway. With the announcement that SWOR is launching December 20 (US) / December 22 (EU), EA BioWare have basically put the SWOR team (and related infrastructure teams) on the crunch to launch on pretty much the last possible date of this year. But MMOs … Continue reading

Five Reasons Why SWOR Is A High Risk MMO: #2 It Is Going To Cost Too Much

Following on from reason number 1, the next big problem that Star Wars: The Old Republic is going to face is that it is going to cost too much.

Cost estimates for SWOR vary from the US$150m mark up to the US$300m mark, which is a big range, but regardless of its true cost it is EA’s self-proclaimed biggest project ever and even BioWare sees it being multiple times bigger than anything they’ve worked on before. The reason is will cost too much is that combination of profit, business practicality and ego I mentioned before, but the development costs are actually what could cause the most problems post launch.

To understand this, you have to look at how MMOs actually make money: box sales, subscription fees and real money transactions (RMT). Continue reading

You Give Yourself Enough Rope, BioWare

Sometimes you expect someone to know better, but then they go and make the mistake anyway. In this case, it was  Daniel Erickson, BioWare’s writing director, saying how MMOs had been “no fun” to date, a lot of which relates to there being “no point” to play them because they don’t have a decent story … Continue reading

Voice Overs Are The New Black

When it comes to upcoming MMOs, voice overs are the new public quests. By which I mean: thing you have to have to look cool. Star Wars: The Old Republic is going to be fully voiced. Some people are very excited about that. DC Universe Online is going to have an all-star voice acting cast. … Continue reading