Tagged with Age of Conan

Things Fall Apart; The Centre No Longer MMOs

Things Fall Apart; The Centre No Longer MMOs

I previously said that massively multiplayer online games (MMOs) don’t have the future they once did. Time to elaborate on that. Continue reading

Warhammer Online: Time for a Reckoning

Warhammer Online: Time for a Reckoning

Warhammer Online: Age of Reckoning is closing down in December of this year. It’s a MMO that never lived up to its potential or its pre-launch hype. Continue reading

The Secret World: Half As Successful As Conan

According to a Google-translated-so-oddly-worded article, Funcom’s The Secret World (TSW) is a flop. It has sold only about half the number of boxes that Age of Conan (AoC) did – historically it appears that around 1 million AoC boxes were shipped at launch for sales of around 800k. So: 400k sold, and no idea how … Continue reading

Star Wars: The Old Republic – SWTOR vs. WAR!

… and Age of Conan, for that matter. EA announced during their earnings call that Star Wars: The Old Republic had sold over 2 million boxes and had 1.7 million subscribed players, beating EA’s internal projections. A lot of sources took that at face value as a great result, but was it? Let’s look at … Continue reading

How Many Players Bought Champions Online At Launch?

Massively.com recently asked the question about how important subscription numbers are to consumers. On an immediate level they probably aren’t vital, but longer-term they point to a game’s survival and potential to be a success. This is especially true for MMOs launched since 2008 – their typical active player numbers have seen sharp declines since … Continue reading