RIFT vs DCUO: The Little Things

I noted a while back that DC Universe Online’s uninstaller program didn’t work properly for some users and now, interestingly enough, it turns out that RIFT’s uninstaller program “may delete more files than it should“. This is a Bad Thing. What’s interesting is how both companies handled it. Sony Online Entertainment originally came back with … Continue reading

Marvel Universe Online: A Gazillion to One Shot?

In my previous post on Gazillion’s Marvel Universe Online, I ended with the comment “… if it comes out.” In my opinion, there is still a strong chance MUO isn’t going to appear for the fourth time, with the one reason being Disney and the other reason being Gazillion. My Superpower is Cynicism As a … Continue reading

DCUO: Untested Love

DC Universe Online’s first full content patch is due out very soon. In some ways it typifies Sony Online Entertainment’s issues with DCUO: It was originally scheduled for February 15 2011 and was marketed as such. But then it was delayed, with the explanation that “a date was put on a trailer that shouldn’t have … Continue reading

Great Moments in Game Advertising, Part 2

Thinking back to early internet advertising techniques, the second most hated method (after the blink tags) were pop-up ads. You load up a page and then along comes one, two, three etc extra windows showing ads. It certainly grabbed viewer attention, but that attention was mixed with stabby rage as people went to close the … Continue reading

The Blue Water for Marvel Universe Online

The superhero MMO category is made up of City of Heroes / Villains, Champions Online and now DC Universe Online. Where should the next proposed contender (Super Hero Squad Online is aiming for a very different crowd), Marvel Universe Online, be looking for in terms of untapped spaces a.k.a. blue water? To do this let’s … Continue reading

DCUO: Money, Theirs and Ours

Anyone else wonder where Jens Anderson has gone? He used to be fairly high profile in promoting DC Universe Online, popping up to promote the game, but I haven’t seen any mention of him since December or so. He may just be busy, but you’d think that after working for five years on a title … Continue reading