You’re the head manager of a new baseball team. You’re passionate about what you want to achieve, have some great ideas in mind and have at least enough money to get things rolling. When you tell other people about what your team is going to achieve, they sound excited too. You know that you are … Continue reading
Filed under Fail …
38 Studios: Striking Out
Concluding my previous look at 38 Studios and possibly how all the money got spent is the news that 38 Studios has shut down, laid everyone off (including the Big Huge Games team) and will likely now be carved up and sold in order for Rhode Island to possibly get some money back. There’s an … Continue reading
Path Finding and Kick Starting
As previously discussed, I’m fairly cynical of Kickstarter for video game development. Backers see it as supporting something they are interested in; I see it as companies leveraging off their previous reputation and gamer hope to get money gifted to them. Because that’s what the money is: a gift. Once the pledge target is met … Continue reading
Taking Back Some of The Nice Things I Said About The Zune Marketplace
So, I recently said that the Zune Marketplace was a nice surprise and was the video on-demand streaming service that I would be using going forward. However, then this weekend I want to see “Captain America” ahead of seeing a certain related movie on the big screen… only to find that the only option available … Continue reading
Bones: Jumping The Shark Into A Flaming Pile of Razor Blades
I’m someone who has watched “Bones” on TV, on and off, since it started. I don’t have any great love for the series, but it was a suitable filler. For a while. I recognise that “Bones” runs into the dual problems of 1) trying to remain original given the ground it has already covered and … Continue reading
An Update That Promises Further Updates
So NCsoft’s Q4 2012 earning results are out now and although City of Heroes / Villains saw an increase in revenue after going F2P, it isn’t the huge jump you might expect to see. This could be one of the reasons why Paragon Studios has made the move of introducing variable ratio randomised rewards you … Continue reading
The Party Was A Bust: The Short Life of Playboy Party
Back in May 2009, I wrote an entry that covered the announcement of Jolt Online’s Playboy MMO and how no-one cared about it. Following that article, I’d kept half an eye on the (now offline) official site because I was interested in seeing what actually happened with the title. And I waited. And waited. And … Continue reading
The Trouble With Cats – Batman: Arkham City’s DLC Issue
Having won some money on the sweeps from the Melbourne Cup, I went off and bought a copy of Batman: Arkham City. I was fully aware that a new copy of Batman: Arkham City came with a code that unlocked the Catwoman sections to play through. I enter the code fresh from the box. “This … Continue reading
Great Moments in Game Advertising – Celebrity Journalism And Gaming Journalism Collide; Results Not Pretty
Three issues with this particular article about Christina Hendricks being a character in EA’s Need for Speed: The Run. 1) The article itself. Yes, it probably is the first time a woman’s boobs have been downgraded in a video game versus real life, but comments like “Christina’s boobs are, like, totally the best thing about … Continue reading
Team Bondi: Disappearing Into The Surf
News is out that Team Bondi has been put into administration, which is a way of saying, “all their assets are being sold to pay back their debts”. Some have raised questions about this event being linked to the claims of people being overworked in crunch mode at Team Bondi, but the real answer is … Continue reading