Tagged with Star Trek Online

Champions Online and the Second System Effect

Having played Champions Online to a middish-level point and based off my 6 odd years of experience in playing City of Heroes / Villains, I’m starting to get a very clear idea of how much the second systems effect burdens ChampO. It’s obvious that when Cryptic tried to improve on CoH/V and add in numerous … Continue reading

‘Tis the Season For Replacement, Apparently

Bill Roper moves on from being the Executive Producer on Champions Online to other projects within Cryptic. He is replaced by long-term Cryptic man Shannon Posniewski, also known as Poz. It’s an interesting move and one I take as a strong indicator that Cryptic either 1) has another MMO in development that they want an … Continue reading

Rise from Your Grave, Gods and Heroes

In a curious bit of news, Heatwave Interactive have bought the MMO properties (including game and middleware tools) of the defunct Perpetual Studios and are planning to bring Gods and Heroes back. This makes sense – Perpetuals MMO toolset exists and was good enough for Bioware to option it on the MMO they were working … Continue reading

The Laziest Star Trek Online Review EVAH.

It belongs to The Independent. Let’s review the review (so it’s fair use for me c’n’p it below): “The launch of a MMO is always beset with woes. Glitches, lags, server meltdowns and unfavourable comparisons to World of Warcraft tend to be the norm, and Star Trek Online is no exception. Despite the hiccups, though, … Continue reading

One Simple Step To Becoming The Hero of the Revolution

Get your head chopped off. The sudden disappearance of Daeke from the Champions Online forums, followed by the announcement that he’d “moved on to other things” was an interesting set of events. Not because Cryptic saw another Community Manager pass through ChampO – they’ve had Sporkfire, IronAngel, Kestrel, Awen (popped up but mainly Star Trek … Continue reading

Trivial Things I Hope Don’t Happen In 2010

Star Trek Online launches too early. I know I’m going to be disappointed here. Cryptic Studios announces another title in development. Seriously, work with the ones you’ve got for 12 months. The “Barbarella” remake happens. Dear me, but I HATE that movie so much. “Iron Man 2” isn’t as good as the first one. It … Continue reading

Cryptic’s 100k Plan?

This could just be an interesting coincidence, but I also think it answers a number of questions about Cryptic’s MMO development strategy. In July 2009, G4TV asked Cryptic’s Chief Creative Officer (and fan favourite punching bag) Jack Emmert how many players Champions Online needed for success: G4: Speaking of it being successful, when you’re launching … Continue reading