Back in January an anonymous source made a number of claims about City of Heroes’ / Villains’ performance to MMORPG.com, so let’s see how they stack up. Continue reading
Tagged with Paragon Studios …
City of Heroes / Villains: Top 5 Under-Realised Systems
With less than a week to go before City of Heroes / Villains (CoH/V) shuts down, I thought I’d take a look at the five systems that I saw offering the greatest unrealised potential for this title. I’m not going to say that if these systems had been perfected it would have led to CoH/V being bigger than World of Warcraft, but it would have been another hook to bring in and keep interested players. Continue reading
City of Heroes / Villains: A Little Bit More About CoH 2.0 & Beyond
Going through other bits of info online,my first article about what happened to CoH 2.0 stirred up a confirmation from another source. Continue reading
City of Heroes / Villains: There Was No CoH/V 2.0 Because…
… NCsoft wasn’t interested. Anonymously-sourced rumours follow. Continue reading
City of Heroes / Villains: Cryptic Isn’t Stopping CoH/V from Continuing & A Lore Bible
Following on from some previous posts: In a City of Heroes / Villains (CoH/) livestream summary it has been confirmed that Cryptic Studios isn’t blocking CoH/V’s engine licence from being renewed – “the license was purchased in perpetuity for CoH and another unreleased project”; and Jim Hague, who worked on the never released CoH pen-and-paper … Continue reading
City of Heroes / Villains: Signature Heroes
The CoH/V community is making the loudest noise I can remember seeing in trying to save their title, getting 14 613 signatures in less than a week at the time of writing. Continue reading
That “Cryptic’s Licensing of Its Engine Is Shutting Down CoH/V…” Rumour
I’m aware that for a lot of CoH/V players “Blame Jack Emmert / Cryptic Studios” is the default position when anything goes wrong, but I don’t see this rumour really being backed by the truth. Continue reading
City of Heroes / Villains: An End of the World Event
I was surprised to see a large spike in my site traffic today, especially to older posts about how many players CoH/V had. Then I looked further and saw that NCsoft announced its intentions to shut down CoH/V and Paragon Studios. This has taken a lot of people by surprise, given that it seemed that … Continue reading
City of Heroes / Villains: A Limited Bounce
When the first quarter of financial data landed following City of Heroes / Villains conversion to a free-to-play model, it showed a positive-if-only-moderate bump from 2812 million Won (or US$2.41m) in Q3 2011 to 3435 million Won (or US$2.97m) in Q4 2011. Going F2P saw about a 20% jump in revenue. It certainly wasn’t in … Continue reading
How Many Players Did City of Heroes / Villains Have After Launching Freedom?
Converting from a pure subscription-based title to a hybrid free-to-play (F2P) is something than more than one MMO title has seen happen. And generally the indication from the studio is that such a move makes mad bank. When Cryptic Studios converted Champions Online to F2P, they said revenue went up 1000%; when Turbine Studios converted … Continue reading