When the first quarter of financial data landed following City of Heroes / Villains conversion to a free-to-play model, it showed a positive-if-only-moderate bump from 2812 million Won (or US$2.41m) in Q3 2011 to 3435 million Won (or US$2.97m) in Q4 2011. Going F2P saw about a 20% jump in revenue. It certainly wasn’t in … Continue reading
Tagged with City of Heroes / Villains …
Newbie Blogger Initiative (#MMONBI) – From There To Here
One of the things that the Newbie Blogger Initiative is meant to do is provide some tips and hints about blog writing. So here goes… It’s Up To You and You Alone To At Least Get Things Started My MMO writing career started with The Paragon Beholder, a faux-newspaper that was based in the City … Continue reading
How Many Players Did City of Heroes / Villains Have After Launching Freedom?
Converting from a pure subscription-based title to a hybrid free-to-play (F2P) is something than more than one MMO title has seen happen. And generally the indication from the studio is that such a move makes mad bank. When Cryptic Studios converted Champions Online to F2P, they said revenue went up 1000%; when Turbine Studios converted … Continue reading
An Update That Promises Further Updates
So NCsoft’s Q4 2012 earning results are out now and although City of Heroes / Villains saw an increase in revenue after going F2P, it isn’t the huge jump you might expect to see. This could be one of the reasons why Paragon Studios has made the move of introducing variable ratio randomised rewards you … Continue reading
How Many Players Did City of Heroes / Villains Have Before Launching Freedom?
In the rush before Xmas, I missed NCsoft’s investor relations release for the Q3 2011 period. NCsoft is unique among MMO developers in that its quarterly earnings releases include a breakdown of revenue collected from each of their key titles in that period, making it very easy to track how a title is performing. Although … Continue reading
City of Heroes / Villains: The Killing of Statesman, And Where We Go From Here
Back in December, Paragon Studios spoilered their own story when they publicly announced that Statesman would be the one to die in the “Who Will Die?” signature story arc. That Statesman is apparently dying in part 5 of what I believe to be a 7 part story arc raises my Eyebrow of Cynicism +3 – … Continue reading
How Many Players Did City of Heroes / Villains Have Before Going Free-to-Play?
I wasn’t going to do this any more. I wasn’t going to look at NCsoft’s quarterly financials, yet again track how City of Heroes / Villains had yet again dropped in terms of revenue, make a guesstimate of how many players it still had, then move on to some other bete noire. I wasn’t going … Continue reading
DCUO: Up, Up and Free-to-Play
As expected, Sony Online Entertainment have announced that DC Universe Online is going free-to-play (F2P). Starting in October – roughly 9 months following the subscription-based launch of DCUO – players can get back into Gotham and Metropolis with no money down. I could point and mock and make fun of some of the patently ridiculous … Continue reading
DCUO: Price Drop (Maybe) For Australia, An Empty Cash Shop And Still Not F2P
I’ve already made fun of Sony Online Entertainment for pricing DC Universe Online weirdly in a lot of places that weren’t the United States. This might have changed with SOE’s recent price drop for the all-in-one Station Access pass, where you now pay US$19.99 to access all of SOE’s game stable (there are some details, … Continue reading
City of Heroes / Villains and LEGO Universe Go Free-To-Play
Both City of Heroes / Villains and LEGO Universe have announced that they are heading towards free-to-play / freemium payment models in the near future. This adds them to a list that has swelled recently to also include Age of Conan and Fallen Earth. This highlights to me perhaps an unexpected impact of the F2P … Continue reading