Lemony Snicket on Occupy Wall Street

Occasionally you come across writing that packs a lot into very little. Lemony Snicket’s “Thirteen Observations made by Lemony Snicket while watching Occupy Wall Street from a Discreet Distance” is an incredibly pointed and witty take on the OWS movement and reactions to it. Copied from the original just in case that disappears; all credit … Continue reading

Why I Like “Suits”

I almost didn’t watch “Suits” on the grounds that Gabriel Macht was so god awful in “The Spirit” (although, to be fair, so was everyone in that film). Glad I did though – it’s one of the few shows I actually tune in to watch each week (even if Channel 7 is doing to “Suits” … Continue reading

EA BioWare Cancels Christmas, New Year…

… for its employees working on Star Wars: The Old Republic anyway. With the announcement that SWOR is launching December 20 (US) / December 22 (EU), EA BioWare have basically put the SWOR team (and related infrastructure teams) on the crunch to launch on pretty much the last possible date of this year. But MMOs … Continue reading

DCUO: Up, Up and Free-to-Play

As expected, Sony Online Entertainment have announced that DC Universe Online is going free-to-play (F2P). Starting in October – roughly 9 months following the subscription-based launch of DCUO – players can get back into Gotham and Metropolis with no money down. I could point and mock and make fun of some of the patently ridiculous … Continue reading

Crunch Time Is Wrong, But Gee This Game Is Fun!

GameSpot’s Andrew McMillen has an article up on the working conditions of game developers and why gamers should care. but unfortunately is misses its topic on a few levels and fails on its most important point – making gamers care. The first issue with the article are the games used to showcase extensive crunch times (“crunch” … Continue reading