World Class Villains

A better class of villainy

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Ruminations: The Assassin’s Creed Code

Ruminations: The Assassin’s Creed Code

In order to develop the background story for Assassin’s Creed, someone bought a dozen conspiracy magazines, put them in a blender, added a bottle of absinthe, hit frappe and then made the AC writing team do shots of the result. Continue reading →

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I’ve Got No Interest In Steam Big Picture, But…

I’ve Got No Interest In Steam Big Picture, But…

… that virtual keyboard for controllers is genius.

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Truth or Lies: I Dare You…

Truth or Lies: I Dare You…

The other day I was fishing through the second hand bin at my local EB and came across Truth or Lies for the princely sum of $4. At that price, it was worth a shot.

I think I want my $4 back now though. Continue reading →

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City of Heroes / Villains: Cryptic Isn’t Stopping CoH/V from Continuing & A Lore Bible

Following on from some previous posts: In a City of Heroes / Villains (CoH/) livestream summary it has been confirmed that Cryptic Studios isn’t blocking CoH/V’s engine licence from being renewed – “the license was purchased in perpetuity for CoH and another unreleased project”; and Jim Hague, who worked on the never released CoH pen-and-paper … Continue reading →

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City of Heroes / Villains: Signature Heroes

The CoH/V community is making the loudest noise I can remember seeing in trying to save their title, getting 14 613 signatures in less than a week at the time of writing. Continue reading →

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That “Cryptic’s Licensing of Its Engine Is Shutting Down CoH/V…” Rumour

I’m aware that for a lot of CoH/V players “Blame Jack Emmert / Cryptic Studios” is the default position when anything goes wrong, but I don’t see this rumour really being backed by the truth. Continue reading →

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City of Heroes / Villains: An End of the World Event

I was surprised to see a large spike in my site traffic today, especially to older posts about how many players CoH/V had. Then I looked further and saw that NCsoft announced its intentions to shut down CoH/V and Paragon Studios. This has taken a lot of people by surprise, given that it seemed that … Continue reading →

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The Secret World: Only 200k Copies Sold

Here’s a fun fact: it looks like Funcom’s last profitable quarter (by EBIDTA, anyway) was Q4 2010. The company has spent around a year and a half eating into its cash reserves. Continue reading →

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I Write For People of All Hair Colours

My favourite recent bit of spam: “bonjour I’m jenny I’m such a blonde but I still really appreciated your posts” Merci beaucoup, Jenny.

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Eight is Enough: Video Game Payment Models

So let’s look at the payment models available for video games, at least at a high level. Continue reading →

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