In 2011 it looked a little bit like the gap in attitudes about women in gaming had started to close. Thank god 2012 came along and showed that the No Girls Allowed Club was still alive and kicking in video games. Continue reading
The Single Biggest Problem Facing MMOs Today
Someone else may have written this thought before, but it is new to me at the moment so I’m going to treat it as original. Continue reading
The Secret World: Buy-To-Play Isn’t The Answer
A few years ago, when everyone was charging box costs and subscription fees, buy-to-play (B2P) stood out as being different. In today’s market, TSW’s approach to B2P is possibly the worst of all worlds. Continue reading
Kickstander: From Code Hero to Zero
The Escapist is reporting a story of a Kickstarter video game project where the project leader may have spent all the raised money and halted the project. Unfortunately, that’s part of the nature of crowdfunding. Continue reading
Data Points In A Long Decline For MMOs
Just more evidence of a terrible 2012 in MMO-dom. Continue reading
The Witcher 2: No Sex Please, We’re Elvish
Just in case: ***PLOT SPOILERS*** for The Witcher 2 follow. If you haven’t played this title and like action RPGs, you really should. Continue reading
#1ReasonWhy Was Badly Named; Turned Out To Be #100sReasonsWhy
It’s very easy for silence to be mistaken for acceptance, even approval, so speak up. Continue reading
Kickstander: Path Finding and Kick Starting, Round 2
I remember the mass objection years ago to pay-for-betas, where players refused to consider having to pay money to access an unfinished title, but now it seems almost accepted that Kickstarter MMOs like Pathfinder Online bundle up beta access as a backer reward years before beta actually starts. Continue reading
City of Heroes / Villains: Top 5 Under-Realised Systems
With less than a week to go before City of Heroes / Villains (CoH/V) shuts down, I thought I’d take a look at the five systems that I saw offering the greatest unrealised potential for this title. I’m not going to say that if these systems had been perfected it would have led to CoH/V being bigger than World of Warcraft, but it would have been another hook to bring in and keep interested players. Continue reading
Games Writing Ethics: What’s the Code (of Conduct)?
It seems to be a reasonable starting point to evaluate each gaming site based on their own formal ethics guidelines or codes of conduct. But what are they? Continue reading