NCsoft issued a statement about the future of City of Heroes / Villains (CoH/V). The TL;DR version is “It’s still shutting down”. The full statement says: “City of Heroes®Players and Fans, We wanted to let you know that your voices have been heard and your concerns have been taken into serious consideration. We appreciate the … Continue reading
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City of Heroes / Villains: Signature Heroes
The CoH/V community is making the loudest noise I can remember seeing in trying to save their title, getting 14 613 signatures in less than a week at the time of writing. Continue reading
City of Heroes / Villains: An End of the World Event
I was surprised to see a large spike in my site traffic today, especially to older posts about how many players CoH/V had. Then I looked further and saw that NCsoft announced its intentions to shut down CoH/V and Paragon Studios. This has taken a lot of people by surprise, given that it seemed that … Continue reading
The Secret World: Only 200k Copies Sold
Here’s a fun fact: it looks like Funcom’s last profitable quarter (by EBIDTA, anyway) was Q4 2010. The company has spent around a year and a half eating into its cash reserves. Continue reading
Eight is Enough: Video Game Payment Models
So let’s look at the payment models available for video games, at least at a high level. Continue reading
The Secret World: Half As Successful As Conan
According to a Google-translated-so-oddly-worded article, Funcom’s The Secret World (TSW) is a flop. It has sold only about half the number of boxes that Age of Conan (AoC) did – historically it appears that around 1 million AoC boxes were shipped at launch for sales of around 800k. So: 400k sold, and no idea how … Continue reading
Star Wars: The Old Republic – The Splinter of the Mind’s Eye for EA
Going back to October 2010 (and through to March 2011) I detailed five reasons why Star Wars: The Old Republic (SWOR) was a high risk MMO. Those reasons where: EA was funding SWOR for the wrong reasons – they weren’t looking to develop a profitable title, but instead create a WoW-level success with a financial … Continue reading
What Can We Learn From Picking Winners?
Having spent a bit of time looking at some infamous AAA MMO failures, it’s worth trying to see what lessons can be learned from them. Continue reading
Great MMO Company Collapses of Our Time – Sigil Games Online
Vanguard: Saga of Heroes was certainly a saga in development, but I doubt anyone involved in in felt pretty heroic by the end of their time at Sigil. Continue reading
Great MMO Company Collapses of Our Time – Mythic Entertainment
If you selected this option, congratulations – you decided to back Mythic Entertainment! Mythic Entertainment Game That Destroyed Them: Warhammer Online (WAR) Studio Launch Date: 1997 (when it took the Mythic name) Studio Closure Date: 24 June 2009, when it became BioWare Mythic Invested In By: EA Estimated Money Blown: “south of US$100m” on WAR Cause … Continue reading