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City of Heroes / Villains: Top 5 Under-Realised Systems

City of Heroes / Villains: Top 5 Under-Realised Systems

With less than a week to go before City of Heroes / Villains (CoH/V) shuts down, I thought I’d take a look at the five systems that I saw offering the greatest unrealised potential for this title. I’m not going to say that if these systems had been perfected it would have led to CoH/V being bigger than World of Warcraft, but it would have been another hook to bring in and keep interested players. Continue reading

City of Heroes / Villains: The Old Times

City of Heroes / Villains: The Old Times

With City of Heroes / Villains closing at the end of November, I’ve been a touch nostalgic for things now long gone. One of the the things that occurred to me was that sometime long ago I’d written some text that appeared in the Paragon Times, meaning I had contributed an iota of CoH/V official lore. Continue reading