Mark Hamill has officially called it a day on the Joker voice which is a role that he’s made his own for near on two decades. For people of a particular age / interest in Batman, his Joker voice is pretty much the definitive characterisation for the Clown Prince of Crime, first appearing in the … Continue reading
Filed under MMOs …
How Many Players Did City of Heroes / Villains Have Before Going Free-to-Play?
I wasn’t going to do this any more. I wasn’t going to look at NCsoft’s quarterly financials, yet again track how City of Heroes / Villains had yet again dropped in terms of revenue, make a guesstimate of how many players it still had, then move on to some other bete noire. I wasn’t going … Continue reading
EA BioWare Cancels Christmas, New Year…
… for its employees working on Star Wars: The Old Republic anyway. With the announcement that SWOR is launching December 20 (US) / December 22 (EU), EA BioWare have basically put the SWOR team (and related infrastructure teams) on the crunch to launch on pretty much the last possible date of this year. But MMOs … Continue reading
DCUO: Up, Up and Free-to-Play
As expected, Sony Online Entertainment have announced that DC Universe Online is going free-to-play (F2P). Starting in October – roughly 9 months following the subscription-based launch of DCUO – players can get back into Gotham and Metropolis with no money down. I could point and mock and make fun of some of the patently ridiculous … Continue reading
The Secret World: Great Facepalm Moments in Marketing Betas, Part 2
The first beta facepalm moment of The Secret World (TSW) beta sign up showed that Funcom wasn’t thinking about how they’d be perceived when they “broke” their own beta registration. This next moment shows that they aren’t really thinking about TSW in its beta promotions much at all. The second stage of registering for TSW’s … Continue reading
The Secret World: Great Facepalm Moments in Marketing Betas
Funcom’s The Secret World recently had a counter on their website that was meant to be the countdown for the start of beta. Only at the end of the counter the clock ‘broke’ and messages went out that the beta was delayed. Actually clicking on the broken clock brings up a letter and the start … Continue reading
Star Wars: The Old Republic – The Risk in Being Too Big
There is a risk in being too big. Although the modern cliche is “too big to fail”, it is a term that originally referenced companies who were saved by Government money because their collapse would have resulted in unbearably devastation on the economy around them. In a short period of time, it seems this saying … Continue reading
DCUO: The Power of The Green
Sony Online Entertainment (SOE) had its fan gathering recently and used it (as they typically do) to announce new content and features to those in attendance. DC Universe Online got its own announcement – the Green Lantern-based “Fight for the Light” expansion, with new powers, new areas, new missions, new costumes and probably some other … Continue reading
DCUO: Price Drop (Maybe) For Australia, An Empty Cash Shop And Still Not F2P
I’ve already made fun of Sony Online Entertainment for pricing DC Universe Online weirdly in a lot of places that weren’t the United States. This might have changed with SOE’s recent price drop for the all-in-one Station Access pass, where you now pay US$19.99 to access all of SOE’s game stable (there are some details, … Continue reading
Star Wars: Galaxies – End of the Universe, Driven by the Republic
It is sometimes said that the launch of a new MMO never really ‘kills’ an older title. The older MMO might lose some players but will continue on in its own way with its already established community and developer Vision. That might have been true once, but it is increasingly less reliable to believe in. … Continue reading