Going through other bits of info online,my first article about what happened to CoH 2.0 stirred up a confirmation from another source. Continue reading
Filed under MMOs …
City of Heroes / Villains: NCsoft Says Sale Not Going To Happen, Closure Happening on Schedule
NCsoft issued a statement about the future of City of Heroes / Villains (CoH/V). The TL;DR version is “It’s still shutting down”. The full statement says: “City of Heroes®Players and Fans, We wanted to let you know that your voices have been heard and your concerns have been taken into serious consideration. We appreciate the … Continue reading
City of Heroes / Villains: There Was No CoH/V 2.0 Because…
… NCsoft wasn’t interested. Anonymously-sourced rumours follow. Continue reading
City of Heroes / Villains: Cryptic Isn’t Stopping CoH/V from Continuing & A Lore Bible
Following on from some previous posts: In a City of Heroes / Villains (CoH/) livestream summary it has been confirmed that Cryptic Studios isn’t blocking CoH/V’s engine licence from being renewed – “the license was purchased in perpetuity for CoH and another unreleased project”; and Jim Hague, who worked on the never released CoH pen-and-paper … Continue reading
City of Heroes / Villains: Signature Heroes
The CoH/V community is making the loudest noise I can remember seeing in trying to save their title, getting 14 613 signatures in less than a week at the time of writing. Continue reading
That “Cryptic’s Licensing of Its Engine Is Shutting Down CoH/V…” Rumour
I’m aware that for a lot of CoH/V players “Blame Jack Emmert / Cryptic Studios” is the default position when anything goes wrong, but I don’t see this rumour really being backed by the truth. Continue reading
City of Heroes / Villains: An End of the World Event
I was surprised to see a large spike in my site traffic today, especially to older posts about how many players CoH/V had. Then I looked further and saw that NCsoft announced its intentions to shut down CoH/V and Paragon Studios. This has taken a lot of people by surprise, given that it seemed that … Continue reading
The Secret World: Only 200k Copies Sold
Here’s a fun fact: it looks like Funcom’s last profitable quarter (by EBIDTA, anyway) was Q4 2010. The company has spent around a year and a half eating into its cash reserves. Continue reading
The Secret World: Half As Successful As Conan
According to a Google-translated-so-oddly-worded article, Funcom’s The Secret World (TSW) is a flop. It has sold only about half the number of boxes that Age of Conan (AoC) did – historically it appears that around 1 million AoC boxes were shipped at launch for sales of around 800k. So: 400k sold, and no idea how … Continue reading
Star Wars: The Old Republic – The Splinter of the Mind’s Eye for EA
Going back to October 2010 (and through to March 2011) I detailed five reasons why Star Wars: The Old Republic (SWOR) was a high risk MMO. Those reasons where: EA was funding SWOR for the wrong reasons – they weren’t looking to develop a profitable title, but instead create a WoW-level success with a financial … Continue reading