Filed under Game Design

Gazillion’s Marvel MMO: As Written by Bendis?

An event of mixed importance is happening on Thursday: Gazillion and Marvel are going to announce the main writer of Gazillion’s Marvel MMO project (which I’ll call Marvel Universe Online, or MUO, for simplicity). Hints are being given out if you are subscribed to the right twitter account (which I wasn’t), but the early favourite … Continue reading

DCUO: Economics Trumps Cosmetics

A lot of MMO developers don’t get in-game economies. They put them in the game, sure, but they don’t seem to spend a lot of time thinking about what that in-game impact is going to be. This is probably because: Doing in-game economies properly is hard, where most MMOs implement in-game economic frameworks like auction … Continue reading