Vanguard: Saga of Heroes was certainly a saga in development, but I doubt anyone involved in in felt pretty heroic by the end of their time at Sigil. Continue reading
Filed under F2P …
Great MMO Company Collapses of Our Time – RealTime Worlds
If you selected this option, congratulations – you decided to back RealTime Worlds! RealTime Worlds Game That Destroyed Them: All Points Bulletin (APB) Studio Launch Date: Early 2002 Studio Closure Date: September 2010 Invested In By: Private investors Estimated Money Blown: Over US$100m Cause of Death: Spending all the budget before the game had even launched, … Continue reading
Marvel Heroes: Facing Legends, Alliances and Devils
One MMO story that very quickly subsumed by recent events was that Marvel Heroes (MH) actually released some real information about itself. Headed by Diablo developer David Brevik, Marvel Heroes will be a Diablo-style MMO… just like Gazillion’s other output, the now-closed Fortune Online and kid-oriented Super Hero Squad Online. Looks like Gazillion has a … Continue reading
City of Heroes / Villains: A Limited Bounce
When the first quarter of financial data landed following City of Heroes / Villains conversion to a free-to-play model, it showed a positive-if-only-moderate bump from 2812 million Won (or US$2.41m) in Q3 2011 to 3435 million Won (or US$2.97m) in Q4 2011. Going F2P saw about a 20% jump in revenue. It certainly wasn’t in … Continue reading
The Secret World: Fighting The Previous War
There has been one MMO that I’ve been interested in for a long time and that’s The Secret World (TSW). I joined the forum back in June 2007, but my account had issues with posting in threads, plus I’ve long since got over my interest in taking part in the “wouldn’t it be cool if…”-style … Continue reading
How Many Players Did City of Heroes / Villains Have After Launching Freedom?
Converting from a pure subscription-based title to a hybrid free-to-play (F2P) is something than more than one MMO title has seen happen. And generally the indication from the studio is that such a move makes mad bank. When Cryptic Studios converted Champions Online to F2P, they said revenue went up 1000%; when Turbine Studios converted … Continue reading
An Update That Promises Further Updates
So NCsoft’s Q4 2012 earning results are out now and although City of Heroes / Villains saw an increase in revenue after going F2P, it isn’t the huge jump you might expect to see. This could be one of the reasons why Paragon Studios has made the move of introducing variable ratio randomised rewards you … Continue reading
How Many Players Did City of Heroes / Villains Have Before Launching Freedom?
In the rush before Xmas, I missed NCsoft’s investor relations release for the Q3 2011 period. NCsoft is unique among MMO developers in that its quarterly earnings releases include a breakdown of revenue collected from each of their key titles in that period, making it very easy to track how a title is performing. Although … Continue reading
City of Heroes / Villains: The Killing of Statesman, And Where We Go From Here
Back in December, Paragon Studios spoilered their own story when they publicly announced that Statesman would be the one to die in the “Who Will Die?” signature story arc. That Statesman is apparently dying in part 5 of what I believe to be a 7 part story arc raises my Eyebrow of Cynicism +3 – … Continue reading
Reviewing My 2011 MMO Predictions
Time to see how right I was back when I wrote the following predictions about how things would turn MMO-wise in 2011. F2P titles continue to enter the market and other existing MMOs are likely to join them. Warhammer Online is a distinct possibility, as are titles in the position of Vanguard and Fallen Earth: … Continue reading