Paraphrasing Resident Evil: Revelations Producer Masachika Kawata: The survival horror fanbase in the US / West is too small to justify a big development budget on a single title, which is why the Resident Evil series is heading in a mostly action-horror direction. Paraphrasing the Gamespot comments to this Gamasutra article as re-written by Gamespot: … Continue reading
Filed under Media / Press …
GJAIF: Not Wanted, But Desperately Needed
Back in January, Game Journalists Are Incompetent Fuckwits (GJAIF) (also called GameJournos for a while) ended its run. Ben Paddon, the man behind it, called it quits after nearly two years because his “heart just isn’t in it anymore” and is moving on to other things. This is sad, because GJAIF – or something like … Continue reading
City of Heroes / Villains: The Killing of Statesman, And Where We Go From Here
Back in December, Paragon Studios spoilered their own story when they publicly announced that Statesman would be the one to die in the “Who Will Die?” signature story arc. That Statesman is apparently dying in part 5 of what I believe to be a 7 part story arc raises my Eyebrow of Cynicism +3 – … Continue reading
Social Commentary In A Retail Setting
Reading the MMO Tea Leaves for 2012
In previous years I’ve spent a lot of time reviewing and writing up a year’s worth of Massively.com / other MMO sites news articles. Although this is very useful from an information point of view (particularly the “oh, I’d forgotten about that” articles) it takes a very long time. So, this year I’m still doing … Continue reading
EA Thanks Australian Classification Board For Free Publicity
So EA Australia won’t appeal the Australian Classification Board’s decision to refuse classification to Syndicate, effectively removing its ability to be sold in Australia. And why would they? It’s sacrificing four or five figures worth of sales (at best) in Australia for the greater good of seven figure or higher sales in other countries. Getting … Continue reading
McNamara On LA Noire Development: “Nobody Died Making It”
Brendan McNamara, former head of now-defunct Team Bondi, has been interviewed by Eurogamer. Part of that interview covered the end of the studio and his opinion about some of the allegations levelled at him as the head of the studio as being a “bully” among other things. You can read the interview here, but be … Continue reading
Great Moments in Game Advertising – Celebrity Journalism And Gaming Journalism Collide; Results Not Pretty
Three issues with this particular article about Christina Hendricks being a character in EA’s Need for Speed: The Run. 1) The article itself. Yes, it probably is the first time a woman’s boobs have been downgraded in a video game versus real life, but comments like “Christina’s boobs are, like, totally the best thing about … Continue reading
Why I Like “Suits”
I almost didn’t watch “Suits” on the grounds that Gabriel Macht was so god awful in “The Spirit” (although, to be fair, so was everyone in that film). Glad I did though – it’s one of the few shows I actually tune in to watch each week (even if Channel 7 is doing to “Suits” … Continue reading
Crunch Time Is Wrong, But Gee This Game Is Fun!
GameSpot’s Andrew McMillen has an article up on the working conditions of game developers and why gamers should care. but unfortunately is misses its topic on a few levels and fails on its most important point – making gamers care. The first issue with the article are the games used to showcase extensive crunch times (“crunch” … Continue reading