Filed under Media / Press

Point / Counterpoint: Survival Horror Market Too Small, Says Dev; Oh No It Isn’t, Say Gamespot Comments

Point / Counterpoint: Survival Horror Market Too Small, Says Dev; Oh No It Isn’t, Say Gamespot Comments

Paraphrasing Resident Evil: Revelations Producer Masachika Kawata: The survival horror fanbase in the US / West is too small to justify a big development budget on a single title, which is why the Resident Evil series is heading in a mostly action-horror direction. Paraphrasing the Gamespot comments to this Gamasutra article as re-written by Gamespot: … Continue reading

GJAIF: Not Wanted, But Desperately Needed

Back in January, Game Journalists Are Incompetent Fuckwits (GJAIF) (also called GameJournos for a while) ended its run. Ben Paddon, the man behind it, called it quits after nearly two years because his “heart just isn’t in it anymore” and is moving on to other things. This is sad, because GJAIF – or something like … Continue reading

Reading the MMO Tea Leaves for 2012

In previous years I’ve spent a lot of time reviewing and writing up a year’s worth of Massively.com / other MMO sites news articles. Although this is very useful from an information point of view (particularly the “oh, I’d forgotten about that” articles) it takes a very long time. So, this year I’m still doing … Continue reading

EA Thanks Australian Classification Board For Free Publicity

So EA Australia won’t appeal the Australian Classification Board’s decision to refuse classification to Syndicate, effectively removing its ability to be sold in Australia. And why would they? It’s sacrificing four or five figures worth of sales (at best) in Australia for the greater good of seven figure or higher sales in other countries. Getting … Continue reading

Why I Like “Suits”

I almost didn’t watch “Suits” on the grounds that Gabriel Macht was so god awful in “The Spirit” (although, to be fair, so was everyone in that film). Glad I did though – it’s one of the few shows I actually tune in to watch each week (even if Channel 7 is doing to “Suits” … Continue reading

Crunch Time Is Wrong, But Gee This Game Is Fun!

GameSpot’s Andrew McMillen has an article up on the working conditions of game developers and why gamers should care. but unfortunately is misses its topic on a few levels and fails on its most important point – making gamers care. The first issue with the article are the games used to showcase extensive crunch times (“crunch” … Continue reading