Filed under Good work

1UP’s “Inside Starbreeze: The Secret History of the Riddick Team”

1UP has a great article on Starbreeze, game studio behind titles like The Darkness and Chronicles of Riddick: Escape from Butcher Bay. Some may read it as evidence of publishers interfering with game studios (which it is) but in broader terms I saw it pointing to the difficulty of developing games. Despite points on the … Continue reading

No More Heroes (Or Villains)

Having followed City of Heroes since about September 2001 when it was first announced, through the Great Forum Communication Blackout of 2003, through CoH’s beta and launch in 2004, through City of Villains’ launch in 2006, through multiple free issues, through multiple paid booster packs, through 75 months worth of veteran badges, through a change … Continue reading