1UP has a great article on Starbreeze, game studio behind titles like The Darkness and Chronicles of Riddick: Escape from Butcher Bay. Some may read it as evidence of publishers interfering with game studios (which it is) but in broader terms I saw it pointing to the difficulty of developing games. Despite points on the … Continue reading
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Full Contact Coin Collecting: Untold Entertainment Exploits GDC 2011 Panel
It’s a great story: Ryan Creighton finds a way to hold the most coins in order to win a spot to rant at a GDC panel – he manages to get his hand on one of the coin bags, then holds onto it. When it comes time to check who the winner he, he is … Continue reading
No More Heroes (Or Villains)
Having followed City of Heroes since about September 2001 when it was first announced, through the Great Forum Communication Blackout of 2003, through CoH’s beta and launch in 2004, through City of Villains’ launch in 2006, through multiple free issues, through multiple paid booster packs, through 75 months worth of veteran badges, through a change … Continue reading
Mass Effect 2 Stats: Male Soldiers Dominate
Saw this interesting release from IGN and BioWare – it shows some of the stats collected on how Mass Effect 2 was played. I find it interesting because: My personal experience is that it takes about 30 hours to complete a BioWare console game – Jade Empire and Mass Effect in my case. ME2 is … Continue reading