Tagged with Sony Online Entertainment

DCUO: Then and Now

What Was Said About DCUO’s Content Updates Prior To Launch “And you get a lot more content than you do with a standard game where you might get DLC once or twice a year. You’re going to be getting things every single month, and major content updates.” (SOE President John Smedley in an interview with … Continue reading

DCUO: Economics Trumps Cosmetics

A lot of MMO developers don’t get in-game economies. They put them in the game, sure, but they don’t seem to spend a lot of time thinking about what that in-game impact is going to be. This is probably because: Doing in-game economies properly is hard, where most MMOs implement in-game economic frameworks like auction … Continue reading

DCUO: Untested Love

DC Universe Online’s first full content patch is due out very soon. In some ways it typifies Sony Online Entertainment’s issues with DCUO: It was originally scheduled for February 15 2011 and was marketed as such. But then it was delayed, with the explanation that “a date was put on a trailer that shouldn’t have … Continue reading

DCUO: Money, Theirs and Ours

Anyone else wonder where Jens Anderson has gone? He used to be fairly high profile in promoting DC Universe Online, popping up to promote the game, but I haven’t seen any mention of him since December or so. He may just be busy, but you’d think that after working for five years on a title … Continue reading

DCUO: A Week Is A While, Right?

DC Universe Online’s launch week sales figures are out. As far as physical units go, DCUO shifted: 151 000 PS3 boxes; and 45 000 PC boxes. DCUO apparently did good business on the PC in digital distribution, but I don’t have any good sources for numbers there. It does make Sony Online Entertainment’s comments that … Continue reading

The Parable of the New Game Experience (NGE)

Jon Wood, Managing Editor of MMORPG.com, posted an interesting article this week – in broadly discussing a game I said I’d stop talking about, he stated that linking Sony Online Entertainment to the Star Wars Galaxies New Game Experience (NGE) was unfair in today’s market. His three key points behind this were: It’s been five … Continue reading

My Last DCUO Post For A While, Really

DC Universe Online launched on Tuesday 11 January 2011, the culmination of 5.5 years and US$50m in development costs. Barring any major events, I’m going to try to lay off direct DCUO posts for a while – I’m not playing it and yelling from the sidelines gets a bit dull. Plus, I’ve got other things … Continue reading

DCUO Gets A TV Ad

I’ve just found out that Sony Online Entertainment did launch a TV campaign around DC Universe Online’s launch. The Facebook page shows one of the variants. If you’ve followed this title at all, you’ve probably seen the parts of the ad before. It’s certainly a better step than not having one (and I’d be curious … Continue reading

DCUO: Countdown to Crisis

I’m going to start 2011 the way I ended 2010: publicly wondering what is going on at Sony Online Entertainment with DC Universe Online. SOE looked to be in a pretty good place to develop DCUO – they had a larger IP than its competitors in City of Heroes / Villains and Champions Online, it … Continue reading