Fight. Get loot. Fight. Get loot. Go down a level in the dungeon. Fight. Die. Wake up in the temple. Do it all again tomorrow. Continue reading
Are Day 1 Game Reviews Positively Biased? Short Answer: Yes
How often does the launch review differ from the reviews that are written later? It seems quite often and in favour of the game being reviewed… Continue reading
How Different is Metacritic’s Metascore From A Title’s Unweighted Review Score Average?
To my knowledge, no-one has publicly looked at how much Metacritic’s weighting practises influence its metascore versus just taking an unweighted average of the same figures. So I did. Continue reading
Neverwinter: Lessons Learned
Neverwinter has clear links back to the lessons Cryptic Studios has learned with their previous titles. Continue reading
I’ve Been Wasting My Life
… in many ways, but this makes it stand out. Continue reading
Kickstander: Kickstarter Isn’t A Store Unless You Are An American (McGee)
Kickstarter isn’t a store, or so the site tells you. But that doesn’t stop it being used as one, as this odd example shows. Continue reading
My Building Sense of Disappointment About Bioshock: Infinite
I really wanted to love Bioshock: Infinite. Sadly, I didn’t. Here’s why.
***SPOILERS*** FOR THE NARRATIVE OF BIOSHOCK INFINITE. AND BIOSHOCK. AND BIOSHOCK 2. Continue reading
Bioshock: Infinite – My Reaction To The Ending In A Single Image ***SPOILER***
It’s one image and yeah, it’s a ***SPOILER***. Continue reading
Blog Writing Postponed On Account of Bioshock: Infinite
Heads. Heads. Heads. Heads. Heads. Continue reading
Hitman: Absolution – Oh, When The Saints…
Htiman: Absolution attracted a lot of negative attention for its depiction of the sexy nun Saints being violently murdered in a trailer. Did the game itself actually treat them any better? Continue reading