This Is How You Do Punishment

Since I don’t live in New South Wales or Queensland, I really don’t care about Rugby League. However, when the Melbourne Storm was caught in long-term salary cap violations, League certainly did punishment the right way. The consequence of hiding about AUS$1.7 m in player payments through game day payments of around $15 000 to … Continue reading

The Future of Twitter

Twitter is a social media and, like all social media, people struggle to come up with ideas to make money from it. Twitter is also a broadcast media, with a permission basis – someone broadcasts something and followers have signed up to see that broadcast. Hashtags helps people find tweets on a common topic. So, … Continue reading

Champions Online and the Second System Effect

Having played Champions Online to a middish-level point and based off my 6 odd years of experience in playing City of Heroes / Villains, I’m starting to get a very clear idea of how much the second systems effect burdens ChampO. It’s obvious that when Cryptic tried to improve on CoH/V and add in numerous … Continue reading

Warhammer Online Does The Worst Possible Thing

Something goes horribly, horribly wrong with Warhammer Online’s payment system and both existing and ex-players see multiple charges appear on their bank balances. Worse than that, multiple, multiple payments. Payment times ten, times twenty, or even more. You can release a bad patch, filled with bugs and game changes that everyone hates, but in the … Continue reading

CoH/V, Going Rogue and Trial Accounts

It appears fairly clear that  Praetoria – being released in the City of Heroes / Villains’ Going Rogue expansion – is going to serve as the ‘new and improved’ starter area for CoH/V. (Older zones won’t be revamped until it is “an event for the game as a whole” according to the same interview). Going … Continue reading

No SWOR-ing on the Xbox 360

After a GAME memo listed Star Wars: The Old Republic as an Xbox 360 title, BioWare stepped up to say, “No, we are just doing this for the PC.” Which sees EA’s biggest production of all time limited to one platform and requiring to grab at least 20% of the existing NA / EU MMO … Continue reading