In the highly competitive world of battle royale games, it can be hard to attract and keep players. Having a good new player experience is essential for titles if they want to survive. Spellbreak has a bit of an issue here though – it puts early players up against bots, letting them win early on, … Continue reading
Filed under PvP …
The Trade-Off For Female Pro-Gaming: Visibility versus Meritocracy
I want to see equitable treatment of men and women in the gaming scene. Unfortunately I don’t think puting male and female pro-gamers in the same open-for-all tournament structure is going to help achieve this. Continue reading
SOE Shuts Down Four MMOs; Plus A Wizardry Online Conspiracy Theory
SOE announces they are closing Vanguard, Star Wars: Clone Wars Adventures, Free Realms and Wizardry Online. Wizardry Online’s closing reminds me of another title that SOE shuttered a year ago… Continue reading
Great MMO Company Collapses of Our Time – Mythic Entertainment
If you selected this option, congratulations – you decided to back Mythic Entertainment! Mythic Entertainment Game That Destroyed Them: Warhammer Online (WAR) Studio Launch Date: 1997 (when it took the Mythic name) Studio Closure Date: 24 June 2009, when it became BioWare Mythic Invested In By: EA Estimated Money Blown: “south of US$100m” on WAR Cause … Continue reading
PvP and the Mutually Exclusive Dilemma
Inspired by Keen’s RIFT post on the subject of PvP:
The Blue Water for Marvel Universe Online
The superhero MMO category is made up of City of Heroes / Villains, Champions Online and now DC Universe Online. Where should the next proposed contender (Super Hero Squad Online is aiming for a very different crowd), Marvel Universe Online, be looking for in terms of untapped spaces a.k.a. blue water? To do this let’s … Continue reading
DCUO Delayed Until Q1 2011; Please Pre-order It Anyway
In an announcement that surprised me so much I remained sitting in my chair, DC Universe Online has been delayed until Q1 2011. There was an indication that things weren’t going swimming given the lack of marketing build-up before launch, but now the November launch is off and has been replaced by a November public … Continue reading
The Brave, Brave Marketing Decisions of DCUO
A defining aspect of the superhero genre is bravery. The hero stands often outnumbered and outgunned, but is driven to do things to create a finer world. Regardless of what powers they have, the hero has bravery as a shield against doubt and as something that drives them forward. Inspired by this theme, Sony Online … Continue reading
DCUO: All Quiet On The Beta Front
DC Universe Online is set for a November 2 2010 launch date – exactly two months from today. Although you’ve been able to pre-order the game for a few weeks now, there is still no announcement of when any kind of public beta will be starting. Although it is concerning that some kind of public … Continue reading
APB: Well, Since Everyone Else Is Doing It…
The failure of All Points Bulletin is a current hot topic, especially since it looks to have pretty much destroyed the generally well-regarded developer Real Time Worlds. A great look at this toppling can be seen at GameBrief – the only thing that appears wrong are claims that APB only sold around 10k copies, whereas … Continue reading