I previously said that massively multiplayer online games (MMOs) don’t have the future they once did. Time to elaborate on that.
Last year I made a number of predictions about the MMO market for 2013. Time to pay the piper… and unfortunately he collects with interest.
Two things I wanted to quickly cover: Bullet Run, Wizardry Online and SOE; then Mark Jacob’s Not-DAOC Camelot Unchained.
At the end of 2011 I made a set of predictions about MMOs and the MMO industry. This is a pretty common thing to do, but I also feel I should own my predictions and actually check how accurate they were
Having spent a bit of time looking at some infamous AAA MMO failures, it’s worth trying to see what lessons can be learned from them.