Filed under MMOs

On Warhammer Online’s Failings

I’ve been letting this blog stagnate a bit sadly due to my RL work load. It’s been two weeks of being up to 1am or so in order to get reports finished, which leaves little time for doing the more enjoyable stuff. As a quick comment, I was pointed towards a Bright Hub article on … Continue reading

Buying a Lifetime Sub: The Rationale

So I slid in under the line and bought a lifetime sub to Champions Online (ChampO). Although currently feeling a bit fooling following the announcement of a kick-to-the-balls untested, nerf-heavy launch day patch, I still think it makes sense in the long run. Having played City of Heroes / Villains for 5 years and at … Continue reading

Fallen Earth Overview (Now That the NDA is Gone)

I’ve also been beta testing Fallen Earth. With the NDA gone… Conclusion: – An indie MMO through and through that is unlikely to get more than a niche audience. – It’s sort-of sandboxy and sort-of hardcore (travel times will kill casual play) which might have appeal to certain corners of the market. – It isn’t … Continue reading

Key NCsoft West People Head Out the Door

Jeff Strain (ArenaNet co-founder, current President of Product Development) and David Reid (President of Publishing) have both left NCsoft West at the same time. For “unrelated reasons”. I’m not going to call DOOOOM on this, but for both to leave a month before Aion launches makes me wonder if NCsoft West is going to get … Continue reading

I C U MMO

It struck me that MMOs can be broken down into main systems through the use of the letter ‘c’. Or at least words starting with the letter ‘c’. Stop looking at me like that. Continue reading

The first post

The inevitable first post. I’m moving my blogging about games over from MMORPG.com to here because: 1) I’d like to sometimes talk about stuff outside of MMOs; 2) Being a ‘highlighted blog’ just means I feel like I’m doing work to help drive eyeballs to Evony ads; 3) It’s a little bit of guilt by … Continue reading