Filed under MMOs

Rise from Your Grave, Gods and Heroes

In a curious bit of news, Heatwave Interactive have bought the MMO properties (including game and middleware tools) of the defunct Perpetual Studios and are planning to bring Gods and Heroes back. This makes sense – Perpetuals MMO toolset exists and was good enough for Bioware to option it on the MMO they were working … Continue reading

The (Near) Future for Paragon Studios

Given the current state of CoH/V, what does the future hold for Paragon Studios? A few things, but some haven’t been as discussed as others. Not The Sarah Palin Book Or Gay Slang The obvious ones to mention are Issue 17: Dark Mirror and Going Rogue. The Dual Pistols powerset is going through an open … Continue reading

How Many Players Does Aion Have Anyway?

As a point of comparison to CoH/V the other day, Aion earned 89 846 million Won in Q4 2009. Doing the same kind of calculation – converting Won to $US ($76.9m) using an end-of-period exchange rate, dividing that number by $15 a month x 3 for the quarter (so $45) – you end up with … Continue reading

How Many Players Does CoH/V Have Anyway?

The core metric for assessing the size of a MMO is the number of active players. It’s a simple metric that is easy to understand and compare, even if it isn’t perfect (after all, revenue and  profitability are probably more important regardless of player base size). It’s power is such that good numbers are trumpeted … Continue reading

Old News Is Still Interesting News

Matt Miller, aka Positron, former lead developer of CoH/V and now free creative element at Paragon Studios, spent a few days in Seoul at the end of last year. Given NCsoft’s headquarters is in Seoul, I don’t think he was going over just for the sights. Speculation to follow.

The Laziest Star Trek Online Review EVAH.

It belongs to The Independent. Let’s review the review (so it’s fair use for me c’n’p it below): “The launch of a MMO is always beset with woes. Glitches, lags, server meltdowns and unfavourable comparisons to World of Warcraft tend to be the norm, and Star Trek Online is no exception. Despite the hiccups, though, … Continue reading

One Simple Step To Becoming The Hero of the Revolution

Get your head chopped off. The sudden disappearance of Daeke from the Champions Online forums, followed by the announcement that he’d “moved on to other things” was an interesting set of events. Not because Cryptic saw another Community Manager pass through ChampO – they’ve had Sporkfire, IronAngel, Kestrel, Awen (popped up but mainly Star Trek … Continue reading

Going for Prime Loot Makes One Selfish

Saw this excerpt on a study that indicated that exposure to luxury goods can make people more selfish / less altruistic. It’s a bit of a stretch, but it could potentially why indicate that guilds / players who are surrounded by the best items any MMO has to offer tend to get a “screw the … Continue reading