Should game sites review, or even feature, any game that their paid contributors have been involved in? Continue reading
Filed under Media / Press …
Ethics in Gaming Journalism and Sir, You Are Being Hunted
When a games journalist uses his games site to raise money for his game development, the ethics of it should be looked at closely. Continue reading
PAX Aus: PAX Among (Wo)Men, Goodwill To Most
My personal take on Penny Arcade Australia 2014. Continue reading
GamerGate: It’s All About Zoe Quinn
A look at trending issues around GamerGate. SPOILER: Zoe Quinn is the focus, not gaming journalism. Continue reading
Marvel Agents of SHIELD: Mediocrity Isn’t A Superpower
Marvel Agent of SHIELD underperforms on numerous levels and is also oddly against the kind of narrative usually seen in Marvel comics. Here, the dark suited government agents who want to control superhumans are allegedly the good guys. Continue reading
My Building Sense of Disappointment About Bioshock: Infinite
I really wanted to love Bioshock: Infinite. Sadly, I didn’t. Here’s why.
***SPOILERS*** FOR THE NARRATIVE OF BIOSHOCK INFINITE. AND BIOSHOCK. AND BIOSHOCK 2. Continue reading
Point / Counterpoint: Microtransactions in Dead Space 3 And Paying For Your Survival
Did you know that you can pay real money to unlock virtual items in Dead Space 3? If you’ve played Dead Space or Dead Space 2, you probably aren’t surprised. Continue reading
Great Moments in Game Journalism: A Stone-Throwing Contest in A Greenhouse
In the rush to blame Laurent Wainwright for destroying game “journalism” forever, there seems to be a large issue overlooked: Rob Florence could have written the entire article and not ever mention Wainwright. Or if he mentioned her, he could have said, “And here’s the kind of gaming press attitude I’m talking about, the one that can’t even see the problem”. He didn’t need to mention his suspicions and doubts based purely on a single other tweet. Continue reading
Kickstander: When Things Go Macabre
A big issue to remember here is that a successful Kickstarter doesn’t mean a successful project – it just means that the studio raised some money from a crowd of people. Delivery of what has been promised is a whole separate issue. Continue reading
Great Moments in Game Advertising – Here’s a Serious Documentary on Revenge Murder, Now Buy Our Stabbing Simulator!
I have to wonder the mindset of the people at Bethseda Softworks that thought a good way to promote a game with the subtitle of “Revenge Solves Everything” (prediction: it doesn’t!) was to link a documentary about revenge killings in Chicago. Continue reading