A Note of Explanation At the end of 2010, I wrote up a recap of the year’s MMO-related events for a particular site, as I’ve done for a few years. Given that it’s now almost May, I don’t think that site is going to use it, but I’m really loathe to throw out all the … Continue reading
Tagged with Icarus Studios …
Following Up on Fallen Earth’s Restructuring
Releasing bad news on a Friday can be a mixed bag – it can be buried since people have better things to do on the weekend than read news articles, or it can backfire since no-one is around to deal with the speculation and issues that arise from the bad news. Because MMO players are … Continue reading
Is Naming a Studio After Mythical Example of Failure Ever A Good Idea? Icarus Studios Restructures
Icarus Studios, who is behind-but-set-Fallen-Earth-LLC-as-a-separate-entity-to-develop-Fallen-Earth, has announced a dramatic restructuring of its internal personnel. If you take Icarus’ LinkedIn as accurate, they used to have about 110 employees, which is now down to 28 core staff members plus customer service / GM staff. (Comments that “80% of staff have been laid off” often depend on … Continue reading
Champions Online Alpha / Beta: A Retrospective (And Some Fallen Earth Too)
It’s funny how quickly things can change. If you’d asked me how Champion Online (ChampO) had been in its alpha / beta phases and how well Cryptic had run it, I would have told you that it was the best alpha / beta I’d been in. The devs were open to feedback, made a lot … Continue reading