Charting the Metacritic review scores of the new SimCity over time shows how out of step the early reviews were with what happened at launch. Continue reading
Filed under “Journalism” …
City of Heroes / Villains: Putting Claims To The Test
Back in January an anonymous source made a number of claims about City of Heroes’ / Villains’ performance to MMORPG.com, so let’s see how they stack up. Continue reading
Lara Croft and The Creepy Destructoid; Or A Gaming Culture Time Capsule
A Destructoid article on what the author would like to do to a statue of Lara Croft is just the tip of the female-unfriendly iceberg in the site’s past. You probably shouldn’t read this at work, just in case. Continue reading
Games Writing Ethics: What’s the Code (of Conduct)?
It seems to be a reasonable starting point to evaluate each gaming site based on their own formal ethics guidelines or codes of conduct. But what are they? Continue reading
Crisis in Games Journalism Over: Everything Back to Normal
Not using Rock Paper Shotgun to promote Big Robot’s Kickstarter would make it possibly harder for Rock Paper Shotgun journalist and Big Robot developer Jim Rossignol to reach the funding target, but that’s the problem with journalistic ethics – if you ignore them when they present a problem you shouldn’t pretend to follow them at all. Continue reading
Great Moments in Game Journalism: A Stone-Throwing Contest in A Greenhouse
In the rush to blame Laurent Wainwright for destroying game “journalism” forever, there seems to be a large issue overlooked: Rob Florence could have written the entire article and not ever mention Wainwright. Or if he mentioned her, he could have said, “And here’s the kind of gaming press attitude I’m talking about, the one that can’t even see the problem”. He didn’t need to mention his suspicions and doubts based purely on a single other tweet. Continue reading
The New Currency: Short Arms and Long Pockets
Robert Florence wrote a column over a week ago justifying games piracy (in short: “I want it, can take it for free, so that means doing so is okay”) which ended on one of the most hilarious concepts I’ve heard in a while – a new currency for gaming. Direct from the source: “The past … Continue reading
Point / Counterpoint: Why Developers Don’t Talk To Gaming “Journalists”
Kotaku: C’mon developers, talk to us more. You can trust us. Open up. PA Report: And when you do, you can be sure we’ll spin things to attract as many eyeballs as possible.