Filed under Crunch

McNamara On LA Noire Development: “Nobody Died Making It”

Brendan McNamara, former head of now-defunct Team Bondi, has been interviewed by Eurogamer. Part of that interview covered the end of the studio and his opinion about some of the allegations levelled at him as the head of the studio as being a “bully” among other things. You can read the interview here, but be … Continue reading

Crunch Time Is Wrong, But Gee This Game Is Fun!

GameSpot’s Andrew McMillen has an article up on the working conditions of game developers and why gamers should care. but unfortunately is misses its topic on a few levels and fails on its most important point – making gamers care. The first issue with the article are the games used to showcase extensive crunch times (“crunch” … Continue reading